The Maker architecture was derived from some early Nick Southam concepts -- Ulthane's house -- which was composed of circular doors with chunky stone slabs and Celtic knotwork. Really, this is all his fault.
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Nick did a color pass on this big, frowny-faced Maker temple, which I roughed out in primitive 3D. With character concepts you can kind of BS your way through, but level geometry requires a bit more spatial awareness.
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A quickie stylesheet, explaining the round motif. I must have really thought I was onto something!
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...and some extrapolations of this concept. Other concept artists who did Maker environments, like Phu Giang, did their own extrapolations.
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More level chunks from the top concept, explained further...
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Bridge segments and temples...
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"I made you this bowl."
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Concepts for the above statue...and a few flags.
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Nick did a color pass on this big, frowny-faced Maker temple, which I roughed out in primitive 3D. With character concepts you can kind of BS your way through, but level geometry requires a bit more spatial awareness.

A quickie stylesheet, explaining the round motif. I must have really thought I was onto something!
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...and some extrapolations of this concept. Other concept artists who did Maker environments, like Phu Giang, did their own extrapolations.

More level chunks from the top concept, explained further...
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Bridge segments and temples...
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"I made you this bowl."
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Concepts for the above statue...and a few flags.
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2 comments:
His works are amazing! I love it all!
Strong Hug!
Hi dawg, you are featured on my blog about as inspiration! http://www.saracasen.com/interview-with-autodestruct-digital/
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