While on the topic of trees, here are some sketches I did for an area I wanted to see called "The Tortured Forest." There were already some wooden creatures in the game by this point -- thought it might be neat to have more corrupted vegetation.
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Skulls/mouths in trees were sort of a no-brainer. "Put a skull in it." was common art direction at Vigil.
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Lastly, I pitched, "Death's going to be skippin' through forests choppin' down tree golems, right? Dude. He should have a CHAIN-SCYTHE. Eh? Eh?!?!" The image of Death as a lumberjack, let alone a skipping lumberjack, didn't appeal to enough people, so I was told to go back to my concept hole.
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...I should have left out the part about the skipping.
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Skulls/mouths in trees were sort of a no-brainer. "Put a skull in it." was common art direction at Vigil.

Lastly, I pitched, "Death's going to be skippin' through forests choppin' down tree golems, right? Dude. He should have a CHAIN-SCYTHE. Eh? Eh?!?!" The image of Death as a lumberjack, let alone a skipping lumberjack, didn't appeal to enough people, so I was told to go back to my concept hole.
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...I should have left out the part about the skipping.
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