This blog...

...was initially for pieces done on a computer, but has since become a free-for-all. Here you'll find process work (digital and otherwise), sketch pages and studies, sometimes with commentary.

You can see the rest of my work here.

Remember kids : if you can't make pretty designs, at least make pretty lines!

-Paul

Tuesday, June 14, 2011

From The Archives - pt. 3

As some of you know (or would prefer to forget), Duke Nukem Forever shipped today. I actually made it into the manual credits under "additional concept art." While I can't say much for the product, I had three very formative years at 3D Realms, and for that I thank them.

Here's a hairier, more optimistic me a decade ago at E3.  So yes, THIS REALLY HAPPENED.


The following is a smattering of work I did while there, all portfolioed up.  Ancient, yes.  Embarrassing, yes.   But part of my history nonetheless. You can see still more here and here.


































































































































































































































Saturday, June 4, 2011

lifedrawing log - 06.04.11

I was pretty pleased with myself for converting the model into a nekkid DJ [center].  At least that's what I think he was miming...


This week was especially awesome because I didn't have to sit anywhere near the gallery snob who bumps me with her giant aircraft carrier paper and doesn't excuse herself.  There's one in every session.  Every.  Session.