This blog...

...was initially for pieces done on a computer, but has since become a free-for-all. Here you'll find process work (digital and otherwise), sketch pages and studies, sometimes with commentary.

You can see the rest of my work here.

Remember kids : if you can't make pretty designs, at least make pretty lines!

-Paul

Monday, July 20, 2009

Girls cntd. cntd.

Must be my time of the month...

Friday, July 17, 2009

Girls cntd.

Another hastily toned page of sketches. I figure quickie posts are better than no posts!

Thursday, July 16, 2009

2+ figures!

No ambitious, high concepts here...just trying to get two or more figures to exist in the same space. Or, er, up in each others' space...

Wednesday, July 15, 2009

more from the couch



colors slapped on later...

Monday, July 13, 2009

Q4 remix -- female marine

Props to Josh Lennen for his hard-surface 3D skills making some rejected Quake IV armor. Not bad considering what he had to work with! G'faw!

He said he might also take a stab at this female marine from the archives.

I gave her a slight proportional makeover, just 'cuz...

couch babes

Not much rhyme or reason to these...just practicing m' cheesecake on the couch, like y' do...



Spikes and skulls = easy.
Girls = hard.

Wednesday, July 8, 2009

USPS = Fail

Word of warning to anyone who ships stuff through the United States Postal Service : write "DO NOT BEND" on your padded mailer in big letters. Otherwise those monkeys will attempt to cram your merch into any space they deem crammable. While you're at it, include "DO NOT DEFECATE ON" and "NOT TO BE TAKEN INTERNALLY" just to be sure.


Jeremy Miller, your replacement is in the mail.


UPDATE : "Houston, Tranquility Base here. The Eagle has landed."

Tuesday, July 7, 2009

lifedrawing log - 07.06.09

Aaaaannnnnd we're back! The model was hitting it out of the park over and over with her poses last night...was a struggle just to keep up!

Monday, July 6, 2009

Aaaand, my website's fucked.

Looks like autodestruct autodestroyed itself.

Technical difficulties. Please stand by.

Sunday, July 5, 2009

Thumb War : web version now live!

I posted a browser-friendly adaptation of my recent demo, Thumb War : Design Iteration Combat Simulation on autodestruct. Feel free to peruse and check for spelling errors and gross artistic oversights!



It took loads of time/soulsearching to put together, and while I may expand it later (Little is said about, say, composition.), I'm done with it for now. It was sort of like therapy.

example .jpg



If I'm ever to put together an instructional/promotional DVD, it will be about something wholly divorced from the world of game design and other pipeline-driven art...which I only pretend to understand anyway!

Wednesday, July 1, 2009

Necronomicook @ 17!

Dominance War results are in! Considering the sillier tone of my entry, I'm surprised to have placed.

Thanks to Fredrik Hultqvist, Chris Robinson, Grant Gosler, Andy Park, Jimmy O'Ready, Minoh Kim and Cecil Kim for all their kind comments, and for bumping Necronomicook into the finals.

Also, mad props to my man Justin Albers for rating high as well! Vigil Games, represent!