This blog...

...was initially for pieces done on a computer, but has since become a free-for-all. Here you'll find process work (digital and otherwise), sketch pages and studies, sometimes with commentary.

You can see the rest of my work here.

Remember kids : if you can't make pretty designs, at least make pretty lines!


Wednesday, August 19, 2009

Z Sphere experiment 4 - blockout revisited

Would have been faster just to draw it, but the method was worth playing with.

1 comment:

Anonymous said...

Interesting approach and result Paul, these days I've used 3dsmax/bones to sketch a werewolf. Never though in use Zspheres to do that. Keep posting that experiments, dude.

Dado Almeida |