To save time, it was important to build characters that shared the same animation rigs from the first Darksiders. To the far left, you can see a re-skin of a DS1 demon Han Randhawa painted. To the right of him are two solutions I provided. One was pangolin inspired, and the other was a forest Greaver. You guys remember the Greaver, right? Sure you do.
The pangolin design was dubbed "Stalker" and Joe Mad proceeded to give him a cooler, Tiger-y face, which is reflected in the final asset. Notice I didn't have to do full orthos of this guy in order for the 3D artists to be faithful to it, kind of like I didn't need to tell the animators how to animate it. Pros understand.
The pangolin design was dubbed "Stalker" and Joe Mad proceeded to give him a cooler, Tiger-y face, which is reflected in the final asset. Notice I didn't have to do full orthos of this guy in order for the 3D artists to be faithful to it, kind of like I didn't need to tell the animators how to animate it. Pros understand.
1 comment:
Ufff! It´s like have a Character Dev. class, for free, every morning. Just want to thank you Paul. With all my heart.
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