This blog...

...was initially for pieces done on a computer, but has since become a free-for-all. Here you'll find process work (digital and otherwise), sketch pages and studies, sometimes with commentary.

You can see the rest of my work here.

Remember kids : if you can't make pretty designs, at least make pretty lines!

-Paul

Friday, August 17, 2012

Stalker

To save time, it was important to build characters that shared the same animation rigs from the first Darksiders.  To the far left, you can see a re-skin of a DS1 demon Han Randhawa painted.  To the right of him are two solutions I provided.  One was pangolin inspired, and the other was a forest Greaver.  You guys remember the Greaver, right?  Sure you do.



The pangolin design was dubbed "Stalker" and Joe Mad proceeded to give him a cooler, Tiger-y face, which is reflected in the final asset.  Notice I didn't have to do full orthos of this guy in order for the 3D artists to be faithful to it, kind of like I didn't need to tell the animators how to animate it.  Pros understand.  

1 comment:

Dado Almeida said...

Ufff! It´s like have a Character Dev. class, for free, every morning. Just want to thank you Paul. With all my heart.